![]() ![]() Paper Money costs 600 wood, 350 gold and gives Lumberjacks the ability to generate gold.With update 54480, Chatras gives Battle Elephants +100 hit points. ![]() With update 35584, economic upgrades no longer cost wood.Architecture style changed from Southeast Asian to East Asian.Paper Money costs 500 food, 300 wood and takes 60 seconds to research.Husbandry added to the technology tree.With patch 5.8, (Elite) Rattan Archers have 40 (45) HP and Archery Range units have +20% HP. Initially, (Elite) Rattan Archers have 35 (40) HP and Archery Range units have +10%/+15%/+20% HP in the Feudal/Castle/Imperial Age.Initially, Chatras gives Battle Elephants +30 hit points.Initially, Rattan Archers have an attack bonus against infantry of +1.Paper Money costs 800 food, 200 gold, takes 40 seconds to research, and instantly gives every ally 500 gold.However, they are also a civilization that does not possess a lot of power through their units or economy. Overall, the Vietnamese have a lot of decent options all around. Additionally, they are not a civilization that has a lot of presence, as their neither their military nor their economy are particularly strong. Their siege units are generally lacking, with fully upgraded Bombard Cannons being their only viable option. Their infantry and cavalry both lack Blast Furnace, and the former lack Gambesons, while the latter are especially shallow, with other upgrades such as Paladin and Hussar missing. While the Vietnamese are a strong archer civilization, they are not without weaknesses. Their economy is decent, saving a lot of wood early on, and Paper Money functioning as a potentially powerful late-game option. The defensive structures are overall solid in spite of the lack of Masonry and Architecture. Their Monks rank average as well, though the lack of Redemption is a notable blow. Their navy is fair, but the Fast Fire Ship and Shipwright are missing. Their Battle Elephants get additional hit points from Chatras and therefore have incredible bulk. Additionally, their unique unit and team bonus are both foot archers, making the Vietnamese able to pick from a wide variety of different units there, though the units overlap in their strengths. Their foot archers are excellent soldiers, getting additional HP as well as every upgrade there is. The Vietnamese are an archer civilization. Imperial Skirmisher upgrade is available at the Archery Range (requires the Imperial Age and Elite Skirmisher).Economic upgrades cost no wood and are researched 100% faster.Reveal enemy initial Town Centers location at the start of the game.Paper Money: Lumberjacks generate gold when working.Chatras: Gives Battle Elephants +100 hit points.If you find any problems in larger resolutions, let me know and I will look into it.Age of Empires III: The Asian Dynasties Review It works properly with all resolutions except very small windowed-mode. Hopefully it is handy and players can quickly view the tech tree whenever needed instead of having to scroll through the large main tech tree. Note that the mod does not display the full tech tree it only displays the post-imperial military units and techs that are available/missing for a particualr civ. It is displayed at the bottom-centre, beside the civilization symbol. This graphical mod displays the Technology Tree of the civ you are playing with in the User Interface (UI). Hopefully, the tech tree is more prominent now :) Update (Dec 19, 2016): Rise of The Rajas DLC civs have been added! Also, tech tree has been made 10% larger, faded less and the red overlay for missing techs have been made more visible. Update (Oct 1, 2017): Magyars and Indians updated with Patch 5.5 changes. ![]()
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